Friday, June 17, 2011

BBMB ALPHA 01 RELEASED!

Development topic is HERE

Download is HERE

Photobucket

Details:

DSG1:
-New barrel/bipod upgrade
-Full ballistics, and semi-functional bipod(very little sway when crouched)

SCARAB/SCAR:
-Muzzle break

Hammer:
-Muzzle break
-Stock(lowers recoil, increases accuracy)
-"Unlocked" fire rate

Other:
All missions have a modified loadout to provide each attachment & weapon modified in this mod.


Install:
This is intended for RETAIL version 1.1(patch 1)
Copy "gamecrysis2" FOLDER to: "$:\Program Files (x86)\Electronic Arts\Crytek\Crysis 2\" OVERWRITE EXISTING FILES & FOLDERS

6 comments:

  1. Really cool mod, hopefully you can get it working on Patch 1.9 using the Mod option.

    A question, how did you go about changing the rectile on the sniper rifle?

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  2. I haven't been keeping tabs on the patches yet, I wasn't aware they had a mod option yet. I will def look into it. The reticle is a simple texture mod.

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  3. Went on the wrong way of asking the question, meant to ask how did you manage to open the objects file and repack it, or was it patch 1.1 were all .pak files were still unprotected?

    But anyhow, the official Sandbox 3 SDK is out so you can go on about making Mods supported though Crysis 2 itself.

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  4. You don't need to repack in 1/1.1, you just use them locally.

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  5. Where can i find the Custom Weapon loadouts? thank you :)

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  6. I don't see any different attachments on v1.9, any help?

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